Friday, October 8, 2010

I like building army lists!

I am one who has all the army books and am constantly building army lists for all the armies. I like building lists off from what comes in the box and what I would buy. With that in mind I put together a Brettonian army list because that is the next army I will collect, way down the road. It's based around two things...
This guy is bad ass!

Second appearance.

...the Grail Reliquae is really the center to my interest as a previous post discusses but this Brettonian Lord model is just killer. I love the look of him and his pose and the huge axe he's tooling around with. So, if you throw in...
I stole this from here. Guy's army is looking good, great grail knights!

Booooox seeeet! get a full-ish army. I have 20 bare plastic of the classic bowmen I got in trade and I was gonna make them into five stands of shooters for Hordes of the Things but have decided to hold on to them to put them into this army. The army list looks like this right now...
  • Brettonian Lord on warhorse with heavy armor, great weapon, virtue of knightly temper adn sirienne's locket.
  • paladin on royal pegasus with heavy armor, enchanted shield, sword, lance and virtue of heroism.
  • 8 knights of the realm with the banner of chalons
  • 20 men-at-arms
  • 16 peasant bowmen skirmishers upgraded with light armor
  • 20 peasant bowmen with defensive stakes and braziers
  • Grail reliquae with 18 pilgrims.
this comes to slightly below 1,300 points which is not a lot considering the monetary cost of this force. It is also not likely a strong army with only 8 knights which is the life blood of the Brettonian force. But, it is built from the models I want plus the cost efficient battalion box. Also, there is no wizard which leaves it very much as the mercy of enemy magic. To make it competent it would need at least another unit of knights, although two would be better and at least a level 2 damsel. BUT, I'm not competent! I'd likely add the Green Knight because he looks cool and a damsel then try to add a few more knights to the one unit.

The strategy would clearly revolve around a good charge with the general leading the knights and the archers doing sufficient damage to warrant victory. Both of which would be unlikely against an experienced opponent. The knights would be subject to an absurd amount of fire power and magic power while the archers would fall pray to the enemy cavalry. Oh well, I wouldn't be playing to win with this army I'd be playing to play the Grail Reliquae which would proudly march down the center to engage the enemy!

Ah, to dream.

Thursday, October 7, 2010

As an aside...

... I've got the Mantic Elves Warhost and a Spearmen Regiment that I'm looking to trade for some Mantic Undead. So, if you are interested send me an email at and we'll work something out. I've posted them on Bartertown but they just aren't getting any hits.

Tuesday, October 5, 2010

And now for something completely different!

Or not, more pictures of minis I painted AND something I didn't paint!

First my 15mm Hordes of the Things Elves (and extra)...
Elfses yesss my presciousssss....
I traded for a couple of Alternative Armies Hordes of the Things armies; the Elves and the Goblins. I've got the Elves done as you can see up above and I made a few changes. Firstly I didn't use the plasticard bases provided, they were cut wrong and kinda thin for my taste so I made new ones from balsa wood. Secondly when I glued all three knights to each stand they couldn't base up side by side, which irritated the hell outta me. I've not gotten to play this game yet but I've seen enough to know I'll be moving those buggers together and I don't like having to have a gap between them. So I pulled them off, rebased them and made 3 knights instead of two. I also have Eagle game's Age of Mythology and stole some of the Wadjet to make a flying stand. In all there is a hero (most likely general); a magician; a behemoth; a flyer; 3 knights and 4 spears which is 28 points of units so there is some build variety. These are my first 15mm and they are kinda flimsy in a few places, like the spears, but I still like them.

Also we have these...

What sound does a skink make???
These are from a new department on my blog that we shall call, "paint jobs I stole" but not meaning the style of the paint but the fact that I did not paint them! I got both these units in trade/sale through Bartertown and they came to me painted and sortakinda based. The skinks were very dusty so I washed them and in the process washed off the old basing. I rebased them and the dire wolves and WALA! I had two more units to field. The skinks have only a standard to lead them but I have an unpainted musician I'll get done but I won't likely add a brave, I just don't have any. One of the dire wolves was broken off at the ankle and as they are all on only one foot this was tricky to fix but I did it. There isn't many points here (less than 300 cumulative in both units) but I didn't have either and new models to field is always good in my book. You'll note the skinks are shiny, this is because I am dumb and sprayed them with my gloss clear coat instead of my flat clear coat. Sigh, well, we've all been there and done that.

Friday, October 1, 2010

I'm all over the place, roll d100...

So, back when I was a role player collected several rules sets, okay, a lot of rules sets. I love rules and rule mechanics. I'm not a rules lawyer and I feel no need for any game to strictly follow the rules so long as the integrity of the game is maintained. So, if you're playing Dungeons & Dragons and you want players to gain in hit points only the high end of the hit dice, fine, so long as all players get it. The essential integrity of the game is intact, you've just made the players a little tougher on average and since that is a role playing game about heroic individuals doing heroic things I think that's fine. Conan obviously didn't roll a '1' on any of his hit dice.

One of the rules sets I purchased was Iron Crown Enterprises' Rolemaster game.
This is the edition I bought.

This sucker looks so complex and so hard. I was simultaneously intrigued and threatened by the body of rules and their format. No monster manual, so many ability scores, SKILLS goodness gracious SKILLS! I was a Dungeons & Dragons 1st edition player and we didn't have skills.

Well, I sold those off a while ago (which I regret) and I recently obtained a copy of Rolemaster Express which is like a compact version of a three books set. I'm thinking immagonna build some kind of combat encounter game with these combat rules. Rolemaster is famous for its brutal critical hit results, and I have that nicely growing collection of 25mm old Ral Partha's that need something to fight, so they might fight each other Rolemaster style.

Does this look like an ork trukk to you?

It does to me!

I mean, there are Pakistani's on it, sure, but if they would get off a couple Orks could climb right on!

Here's the story for reference.