Monday, July 15, 2013

So Now Dark Angels

My army building habits are at best eclectic. Most of the time I select what armies to build mostly based off what I end up with. It isn't uncommon to find myself in possession of most of an army, or an entire army, and I just kinda shrug and realize that is now an army and I need to take care of it. Cultivate it. Hug it. Paint it. Then put it on the table and hold in the tears as it gets shot/chopped up. With the exception of my Ultramarines and Lizardmen I can honestly say most just kind of happen. I will say my Skaven have been intentionally cultivated after I started with half and IoB box, but that cultivation has been mostly happenstance except for a Doom Wheel that I targeted getting...which I should have pictures up for soon.

So all my blather aside, these guys:
These started as an allied force because I wanted the new DV box. The chaos side was going to be added (and still will be) to my csm. But now I have found myself in possession of a second DV box and it just seemed silly not to consider a Dark Angels force force lol! So basically I have 3 HQ's (company master, interrogator-chaplain, and librarian), two good troop choices in a pair of tactical squads, two Deathwing terminator squads, and a fair Ravenwing squadron with six bikes.

I've already modified the extra bike veteran sergeant into as close as possible to a normal biker (got a helmet head on it and reduced to one wing on the back) and I've also put a helmet on the other tactical squad veteran sergeant. With two HQs (probably going with chaplain and librarian), two tacticals, two Deathwing, and a Ravenwing i'm coming in at a little over 1,300 points. I think I'll focus on getting these painted before deciding what to add to it to bring it to 1,500.

Tuesday, July 9, 2013

Delving into Dungeons

My son is getting into exploring role playing and several of my friends are trying to get a group going. I recall from my years of role playing many years ago that putting together a group and keeping one together is a full challenge in and of itself. I'm trying to pass on this realization but things don't always get all the way from one brain to another do they?

 About six or seven years ago I discovered an event WotC was running at Origins called "Dungeon Delves" for 3.5 edition of D&D. Basically a party of up to 6 players would move through a 3 room dungeon as quickly as possible to score tokens they could exchange for rewards. You had 30 minutes to get this done and each room was progressively tougher. On top of that they game masters had a selection of modules you would enter into and you never really knew what was coming. It was extremely cool and I search for something similar every year with little success. WotC kind of stopped it and as far as I know no other role playing game picked it up.

Anyway, the idea of Delves just seems great (after experiencing it) and it just seems like a great way to enjoy role playing without a large commitment or the difficulty of herding cats. Building dungeons that are a small 3 to 5 rooms for the party to rush through would be exhilirating and keeping all the information tracked between each session would be no different than tracking a regular campaign.

I have always viewed fantasy role playing a something close to survival horror mixed with heroic fantasy. I just have always felt that if there wasn't the danger of character death there is little value to the rewards. I found out this was not so with other players always and that can be surprisingly awkward the first time a character dies. With this in mind I think Delves should be very dangerous to reflect their short and hectic nature.

I'm going to start trying to build a series of Delves just for the exercise of it. Maybe i'll get a chance to run a couple of them but this isn't the dynamic reason for the exercise. I've always liked the act of dungeon and module creation and I haven't really done it in a while.

I'll also try to scan in the maps and put them up with the encounter key to get feed back from the community :) the hard part of the post. I never know how to end these things...

Monday, July 1, 2013

Pew Pew Pew! (Storm Talon Shooting Sound Effects)

So, when I saw the Stormtalon I realized it was something I had to add to my Ultramarines. This thing is the epitome of "gunship" in the 40K flavor and I got one in trade (already assembled but we take what we get right?) and added it to my que to paint up. My Ultramarines painting technique isn't terribly complex and I went with minimal decals on the ship.
The light kind of streamed in the pictures which seemed pretty cool, kind looks like it's zooming!

If I had built it I probably would have gone with missiles over lascannons but this armament is pretty solid. Good  multipurpose armament so it can go tank hunting or infantry support.

The fast attack symbol on the wing took me a while to hand paint and isn't that great but it gives just a  touch of individuality to my Ultramarine Stormtalon since, well they are all gonna be blue lol!
The canopy was already glued in place but I would have done the same. I like to be able to see pilots for display models but for play purposes it is just better imho to have the canopy screened. 
I need to do some work on the base, it came that way which is sufficient to the needs of the model but would greatly benefit from a little terrain or ruins I'm just not sure which yet. Either way i'm looking forward to putting this baby into the fight and seeing how well flyers perform on the table. Maybe I can actually get a batrep done with it?!?

Yeah, i'm skeptical too.