Thursday, October 9, 2014

Dungeons, Dragons, Toy Soldiers, Computers, and Life.

I am not dead.

This could be called another "ubiquitous not dead post" but it isn't. I'm actually going to update you on a few things.

Firstly my computer is a goner so I can only blog when I have a work PC to do it on and then I usually don't have the time to upload pictures much less edit them just a little bit to make them less bad. I am still painting though and when I can finally do some blogging of the pictures I will be able to provide a small gallery of finished work :)

Secondly I've been organizing an Adventurer's League at the LGS every Sunday night for over a month now and it is surprisingly time consuming. In general the running isn't bad but prepping a new module every week is a little more work than you'd normally think it to be. It's been a positive experience in my opinion although at times the players tend to wander off track. I'm used to running more open environments than the modules provide so that can prove a little difficult but so far we've not had any significant breakdowns.

I really like 5th edition of D&D, I feel like it's the best of the spirit of 1st edition (and the origins of the RPG) combined with good mechanics from 3rd edition that have been reduced in complexity. One of the greatest aspects is the new artwork style which is a little less fantastic. I know that may seem odd for a fantasy RPG but I've always been one that feels the game should be firmly set in some form of reality to make the fantastical just that. Plus the artwork is truly more gender realistic. Don't get me wrong I have no problem with beautiful women in artwork but if she is a fighter going into a dungeon full of danger then I think she'd cover up well.

That being said, wtf is up with the halflings?
Is there a reason they decided to give them such huge heads and tiny feet?

Wednesday, August 20, 2014

Lords of War (oh and not my work)

If you have read a lot of my posts you know that I certainly do not mind obtaining models that someone else painted well and adding them to my collection. I am always willing to recognize they are not my doing and my Ultramarines have 3 units that come to mind that aren't painted by me although they were touched up to bring them into line with the 3rd company.

Well I have finally obtained my first Lord of War model for 40K...a nicely painted Hellhammer!

Forgive the pictures, but I still do not have my personal computer and I am using my phone to get pictures taken.

This fine model was painted by my friend Grady, well all except the turret mounted on the left side; the blue one. That was lost in the dirt for  year in his yard then amazingly resurfaced. He traded the model to me because he didn't really want it anymore and I didn't have any LoW's so I was super happy to get it!

This beautiful beast will be the primary offensive weapon of my Planetary Defense Force for my Ultramarines. I had decided their uniforms would be plain gray with a single blue shoulder pad to indicate their link to Ultramar.

Just by wonderful coincidence he had painted is primarily gray and the one turret was unpainted allowing me to put the blue in place that needs to be!

This is a monster (obviously) and I look forward to fielding it as the points are preventative (it's less than 600 I think). I would love to get a battle report in with it!

I've been working on other things too and you can expect to see some more models go up soon as I can. There will be Germans, there will be space ships, there will be monsters. :)

Thanks to everyone who has stuck with this. Life has slowed me down, but it has not stopped me!

Monday, July 21, 2014

Stone Giant, Bears, and Roman Auxialry Cavalry

Been a while since my last post but as my personal computer is bombed out right now and I have to make due with the work lap top when I can and I am also still learning to use my new phone for pictures I'm lucky to be able to get anything done!

And I just got off a 48 hour stomach bug, which was terrible, almost as bad as the kidney stone incident.

So I have been working on the hobby when I can and I  got a few things done I'd like to share. First an easy drop...
My ongoing historical collection grows with a unit of Roman Auxiliary Cavalry. This brings my Roman army to four units, three of which are foot soldiers. If I keep it up I should have the Roman and Celts done in, say, 2020. I based them for Neil Thomas' rules but this ended up making them pretty tight on the base even though it looks good still.

Also I finished the first in a slow to build series of painting classic fantasy box sets. I was lucky enough to obtain a bunch of them a couple of years ago and have been wanting to gently dip my hands into that collection and put a brush to them. First up is the Dragon Lords Stone Giant set.
This box set was released in 1985 as part of their "Giant's Club" and it came with what was either an insert or a backing that was held in place by the plastic.
I suspect this was on the back of the box this side out.
A little bit of a map and some information about Stone Giants on the flip side.
This piece of map went together with the other Giants Club map pieces to make a full map which is kind of cool in my opinion. Inside the box is what you see pictured above and I was fortunate enough that my set had all the pieces: Giant (with separate hand holding club), two bears, and stone marker.
The giant is a very nice piece and I think I did him some justice. I tried to stay to just earth colors and passed on applying tattoos or tribal paint at my wife's suggestion. He is a solid looking giant ready to blast someone with a two ton boulder. He has a couple pieces of jewelry which the box kind of depicts as stone jewelry but on the model wouldn't work so well so I went with some raw gold hoops.

His two bear buddies. Nothing like a stone giant AND two bears just looking to eat you for lunch! The bears are nice quality bear miniatures, something you wouldn't normally have in a dungeon collection but just as frightening to put on the table. Could also double as a ranger's companion or a shape changed druid easily enough.

Lastly there was this plinth, monolith, marker, road sign?

This was a little decoration placed with each of the Giants Club box sets. It named the giant (obviously) and had runes and faces on it. It also had a "G" for Grenadier but somehow I totally messed up photographing this and didn't get that.

I have several more Dragon Lords box sets and a few old TSR ones as well. I am going to get to them slowly but I like the idea of putting paint to these and maybe getting a chance to use them in a game!

Hopefully my next post won't be so far out, but you never know, life is unpredictable right now :)

Thursday, July 3, 2014

Dungeons in RPGs

So I've mentioned before I'm an "old school" role player, which isn't to say I only play older rpgs (when I play rpgs at all which is rarely) but I mean my mind is set in the way that RPGs where first conceived. I think there are a few different aspects that can classify you as an old school gamer but with RPGs I think the primary indicator is how you look at the dungeon.
 It feels to me that modern dungeon modules are on rails. They have a specific guided nature with few choices and almost seem to hold your hand. Maybe it's just my experiences though. I am not a fan of Pathfinder but everyone I know plays it and I play occasionally with a group who are playing with the Pathfinder Society rules and they use modules that fall in line with that system. These modules always feel small, linear, and a little less exciting than you'd expect things with titles like "The Frozen Temple" to be.

To my thinking, and how I run, is that the dungeon exists and the players are invading it. There is no clear path through it, all of it is dangerous, and the players are going to have to figure out how to loot it without dying...or dying as little as possible.
Dark Souls and it's predecessor and sequel both tap into this. The world exists regardless of the character you play and it is not going to be gentle to your invasion. I think role playing dungeons should be the same. They should be built with excitement, danger, and treasure in mind. Let the players find it. Stop holding their hands. Give them a sword, a spell, and a torch and let them be either wildly successful or just lucky survivors. 

Sunday, June 29, 2014

Game Night and 5,000 Points

Yesterday was my game club night and I got to do something I rarely get to do, I got to put on the table all of my painted Ultramarines in a face to face duel with all my painted Necrons. It was a sight to behold...
...this shows only part of the game off screen right is a contingent of armor and a Stormtalon bringing some firepower. Also, two units of terminators with accompany characters (librarian and chaplain) haven't entered into the fight yet. 

Tuesday, June 24, 2014

Agony in War Games

I used to play a lot of Warmachine, I loved the game. I was the first in my city to buy it and I got many friends to play it. Now I just find it a repeated practice in frustration and agony. Last night I played a game of Hordes with my Trollbloods against my friend's new Skorne army. It was 35 points and this was the build:

Madrak Ironhide
Dire troll mauler
2 Impalers
Full Kriel stone bearer unit
Fell caller hero
Rorsch & Brine

Makeda and the Exalted Court
Basilisk drake
Bronzeback titan
Molik Karn
Titan gladiator
Paingiver beast handlers full

Ever since MkII I feel as if this miniatures war game has become something else. I find that my units don't perform well and are outclassed by units of similar cost with much greater abilities.

I also find I am in a sharp strange minority here. Feels like this...
...actual game play!
It may be I just don't jive with this game because every time I've played it since MkII, when I can actually finish a game, I feel "unpleased". I know that isn't a real word and I just made it up but it applies. I never feel like I got anything out of a battle. I just feel mauled completely. I don't even get to do any mauling really.

The past game is a prime example of this. We played it to conclusion even though I killed only a single model on his side, a single pain giver who got caught in Rorsch's thrown stick of dynamite. I tried some stuff;

  • Brine charged Molok, had to reroll a lot, missed with everything by 1 hit. He was completed boxed the next turn without Molok even having to spend all his fury.
  • A total of six thrown spears from the Impalers, 3 or 4 hit, only 1 did any harm although it was a critical slam. 
  • Tried to charge into melee with my DTM, didn't make it, got counter charged and completely boxed the next turn.
  • Charged the bronze back titan with my fellcaller just to try, did nothing even with hits. 
My friend won the game by acquiring 8 control points by the end of turn four and I had 3 control points. I had an Impaler left, Madrak, the KSB unit and my Fellcaller hero. 

My frustration stems from the following; the Dire Troll Mauler is a great piece and is 9 points. The Bronze Back Titan has everything he does, plus counter charge, and an extra attack, and a couple other powers for 11. 2 points really isn't enough for me to compensate for that. 

Don't even get me started on Molok, or Makeda's spell that just let everything add a dice of damage. 

I know I could play what I have better. I'm not dumb. But the game does not encourage me to want to play better. I feel that so long as you keep buying the new models, you'll win, and if you play your old models. You'll lose.

Tuesday, June 17, 2014

Origins Aftercon

Sorry I didn't get much blogging to you. I tried, but I had trouble facilitating it through my phone and my sons wouldn't get off the computer for nothing, also I was tired a lot. According to my pedometer I walked 85 miles in the days of the convention over the 60 hours I recorded. So not like I was hauling or anything but it was no stroll either.

Anyway, on with the picture show...
GAMA is a great organization to volunteer with for many reasons, one is the sweet play money they give volunteers that can be used like cash in the convention and with some local businesses. Here I am flipping my swag around!
This is my friend Erik, I grabbed him to send a picture to my wife to which she replied "So you get to hang with vikings, nice!"
Some of the exhibitor retailers bring some really nice hand crafted items, many are pretty pricey also but if steam punk cosplay was your thing i'm sure this would be a prize to own. 
The guys who make MERCS had a very nice demonstation set up with this sweet 3-D terrain. 
Foam weapons to beat the crap out of your friends in style and monies. 
AEG's set up was literally right in front of the security kiosk I sit at. We had at least ten people as where they were. 
Sergeants is a great miniatures-board-card game that another friend William bought while he was there. We were playing it at midnight on Friday. I played Germans and couldn't hit the broad side of a Brit. In two turns I had one dead, one pinned, and two wounded out of seven soldiers taking to the embarrassing.
This is yet another friend, J.R., who entered the costume contest. He made this from scratch but the judges though he bought it in a store...what store sells these?!
My Sons got the goggles they have wanted since last year. 
My wife got a hold of them at home ;)

She is going to kill me if she sees this picture on this blog.

Seriously, I leave my stuff to you 35 readers.

Thursday, June 12, 2014

Wednesday, June 11, 2014


So the halls are filling up ...look.

Tuesday, June 10, 2014


So this is my first day post. It's set up here in the exhibit hall and all is quiet. Take a look...
As you can see not much yet but hopefully it will be awesome tomorrow!

Monday, June 9, 2014


So tomorrow I go to Origins. I always say I'll do some kind of blog to update what's going on and I never do, but maybe THIS time I will! I have a new phone so hopefully I can use it to get some pictures and maybe video to you guys!

We'll see, either way if you are a reader of this blog and you're going to get there then please look me up! You can just go ask the security HQ where i'm at ;)

Thursday, May 29, 2014

Oldenhammer Part 2...or Deux in this case...

So continuing my multi-part reconciliation of my Bretonnian army conversion to 3rd edition of Warhammer fantasy lets look to something a little less Men-at-Arms.
I have a healthy block for my Bretonnian knights to precede into battle; thirty five in number and brimming with halberds. In 8th edition they are by no means a death machine as they only tool in around 180 points and have a crappy weapon skill of 2. Really they are either an assault sponge, trebuchet guard, or lady bodyguard. All of this they do admirably well and even though most games they are eliminated they still do their job as their many numbers requires a commitment on my opponents part to get rid of them. By that time usually their are either knights knocking at their back door or they are the last unit left on the table while the knights line up for a charge.

In 3rd edition though they were Villains! Who would have thought? Turns out the term is rooted in French and means "farmhand" which makes perfect sense. So instead of Men-at-Arms I will be fielding Villains...
...I love that the dude in this illustration looks totally shocked or stark raving mad. The Villain is a quality troop in comparison to my Men-at-Arms, better fighters and better leadership! My how the quality of Bretonnian farmers has fallen.

I've got nearly all you can take in a Bretonnian army as they are listed as 0-40 and can be fielded in units of 10 to 20. I've got another command sitting in a box but frankly i'm not going to paint it up. Also, I'm not going to give them a character either. I could put a champion in the unit but I just don't feel a need to do that. So what I'll do is split them into two units, a larger one and a smaller one; one gets a horn and the other gets a standard.

Villain regiment #1 will have 20 soldiers; light armor, shields, halberds, and hand weapons and this regiment will carry the standard since it's larger. 20 Villains with the shield upgrade and cost for a standard comes to 210 points.

Villain regiment #2 will have 15 soldiers; light armor, shields, halberds, and hand weapons with the horn joining this regiment. As its smaller the leadership boost from the horn should help it stay in the fight. 15 models with shield upgrade and a musician comes to 160 points.

So my two Villain units come in at 370 points, almost as much as my knights errant...oops I mean my Chevaliers Rampant.

Speaking of the Chevaliers Rampant I figured out what "+2 Shock Elite" means; turns out it is a special troop type that has a little bit better stats than a regular guy but not champion quality. Characters in 3rd edition are rated by levels in groups of 5 (5, 10, 15, 20, and 25) so +2 shock elite means they are like level 3 soldiers.

Back to the Villains it looks like they are wrapped up, simple army selection, but quite a lot of points again. According to the army list at least 50% of my points must be in line troops so i'm already up to 784 points. It is looking like I can really stuff some characters into this army!

Wait that isn't right, the rampant guys have a character in them don't they? a Baron for 81 points. Okay so I've committed 703 points in rank and file. Still solid!

Next time I think i'll go crazy and build a massive character to put into the fight!

POST SCRIPT! I forgot that weapons in 3rd edition where quite different, observe... 8th edition it's just a +1 strength and no shields. This one they get an initiative bonus against flying and mounted troops! Huzzah!

Wednesday, May 21, 2014

Looking at Oldenhammer

If you are unaware of the "Oldhammer" movement and you play Warhammer fantasy you should probably look into it. They are quite a large number of very motivated and inspirational people to watch.

Maybe a little crazy, but that probably comes with the territory.

That being said I am slowly infected by this although no one in my community (and by "community" I may mean "state") is interested in this as I am. Never the less I push on. I've obtained a hardback copy of 3rd edition and a crumbled Warhammer Armies to go along with it. Reading through these ancient manuscripts I see great value in some of their words.

That in mind I've decided to do a few blog posts in a series that reference the old materials to my current collection. I have Lizardmen, Bretonnians, Skaven, Ogre Kingdoms, and Vampire Counts. Lots of fantasy there and it seems to me the majority of it is to be found in the old text.

Maybe not Lizardmen as the models I have are truly not Slann, I have a Slann but he isn't the same. But I digress we'll get to them another time.

So to start it out I think I'll go to the Bretonnian list and reconcile a unit.
My unit of Knights Errant seems like a good place to start. Bretonnia is heavy on the heavy cavalry but the 3rd edition list is very different.
Chevaliers Rampants! What a great name! Obviously hinting at their clearly excitable nature they are listed as "+2 SHOCK ELITE" which I have no idea what that means yet. I'm sure I will figure it out as I read. Looking through this army list entry I can set about building my unit.

I have 5 knights, 1 knight with a standard, 1 knight with a falcon as a musical instrument, and a leader. The leader can be built as a level 5 hero so I think I'll buy him as such but the others pan out to be 37 points a model. The standard bearer and musician cost 74 points each instead of 37 as the book says these cost double points...OUCH...that is a lot for a standard or a falcon. These seven models come in at 333 points.

The champion doesn't have to be a level 5 hero, I could make him much higher if I desired, up to level 15 and still a unit leader but I think I'll keep him as a level 5. Level 5 heroes are Barons so this Baron has a barded warhorse, a sword, a lance, heavy armor, and a shield which makes him 46 points. We can give him magic though and I think I will give him a magic sword! Why not?!
A magic sword will cost 25 points and a level 5 hero can have 1 magic effect on it so quickly looking over these I immediately want Fireblade! 10 points to do double damage or 2d6 damage to a flammable target. Oh my oh my 10 points don't buy as much now do they? So this brings my brave Baron to 81 points.

Final cost for my Chevaliers Rampants comes to 414 points. Comparing that to the current army book where they come in at 181 points it is quite a difference eh?

Good beginning to the army. If I was aiming at 2,000 points that one unit is almost half of what I have to commit to army in rank and file troops. I think I'll probably finish fleshing out the list and present it to you next time :)

Wednesday, May 14, 2014

H.R. Giger has Died, Long Live the Xenomorph!

In 1979 the film Alien was released, I was 4 years old having been born in December of 1974. My mom was watching TV on the couch in Waverly Ohio, specifically watching one of those movie review shows that I don't believe exist any more. During this show they gave a preview of the new science fiction horror film and there was a brief flash of the xenomorph itself and i'll be a son of a bitch if it didn't terrify me so bad that I had night terrors about that bastard for the next 15 years.

No kidding. Fifteen years of night terrors from that one brief glimpse. Of course when I got older I watched the movie and it did nothing to dispel my terrors. I saw all the others too. I don't believe you can be American and not have seen Aliens frankly.

Now I'd be willing to be that Mr. Giger would not have been pleased to know his creation gave a child 15 years of waking up in the night sitting bolt up right screaming night terrors.

But I hope he would have been a little proud of it.

H.R. Giger created a wide variety of very messed up work and even as he grew older he looked more and more like his creations imho. Ultimately my first exposure was the xenomorph and even then it's final form was only mostly what his initial concept work indicated he would have liked it to be.

Thank Goodness!

Well Mr. Giger has passed away and while I don't necessarily feel a need to celebrate his passing or his life I will say he had a dynamic influence on me and should get a least a blog entry from some obscure blogger in the United States.

I guess we need to find a new artist to produce night terror inducing art work, any suggestions?

Tuesday, May 6, 2014

Tyrant and the Tyrannized

So a small update. I am still struggling to get a good hobby groove going. I have a lot of stresses right now and I don't really see a solution for any of them. I am looking for solutions though, which I think is the right way to deal with stresses...right?

So onward with the offering! I have grown a strange fondness for classic models, which is to say models produced from my early teens. The Tyranid Hive Tyrant was always one I looked on with certain amount of appreciation. The first version is a very unique model I think. It has such great posture, you can feel it's desire to kick your ass almost emanating from it.  Well, arguably it IS emanating from it as the power of the Hive Mind echoes out huh?
Here he is sunning himself on my back deck. Astute model collectors will notice he is missing the end of his tail and the ridges that sprout from his back. I got it like this in trade and I am actively looking for these pieces to complete him. I did get both barbed strangler and venom cannon but in the current version of the book the strangler is better imho. I love the bonesword/lashwhip combo, just so classic I couldn't resist.

He needs something more than a Venomthrope to tyrant over right?

Ten Termanants with Devourers. This is my first troop choice for the army. So I almost have a legal army. Doesn't matter I would like to play a few games with just these guys and see how it all plays out.

I'm slowly refining my color choice and bringing the orange and purple/black into harmony.

If that is possible. Either way I'm sticking with it. Orange and purple/black make a nice threatening mix.

Thanks for taking your time to read this blog entry and look at my pictures. I appreciate every view I get even though it usually only runs between 15 and 30. Until next time MAY THE DICE ALWAYS ROLL IN  YOUR FAVOR!

Saturday, April 19, 2014

Citadel Skeleton Army Box (picture heavy)

In 1988 Citadel released their first actual army box. It had a lot of box sets before then but this is the first comprehensive army on par with those released even today. It provided a range of models and units at the same time with the option to jig one (or two if you were so inclined) as a commander of sorts. This was the Skeleton Army Box.
...and here it is in all it's glory.
I recently obtained this one in trade and when it arrived the box was still mostly wrapped in the original plastic, which is saying something for a box that was about 25 years old. The price tag was still on it! The original purchaser shelled out $22.95 which was a pretty solid expense for 1988, I was 14 when this came out and that would have been pretty costly for me if I had been lucky enough to have access or awareness of Games Workshop product lines. The internet has made it so there are very few secrets or unwalked streets of the hobby world. When I was 14 my entire gaming understanding was the board games at Hills, D&D, a store called Castle Comics which had Ral Partha miniatures, and that was pretty much it. I knew there were game stores North of me but they were mysterious things in a mist filled land fraught with dangers.

This posting covers all the contents of this box, every side of it's artwork and advertisement and all the figures inside. That's why it is picture heavy, but if you are like me and these classic kits tickle your hobby bone you should enjoy it. If not, well, scroll down to the bottom? I don't know, I got nothing for you.

Let's first look at the other sides of the box...
This panel showed the contents in all it's glory: 30 skeleton warriors, 8 skeleton cavalry, and a skeleton chariot.
Close up of the chariot which I personally feel is one of the best models ever made. 
Here we see all the cavalry including one guy with some armor making him the captain, oh an a guy who just HAD to bring a scythe to a spear battle. There is always that one guy isn't there?
The other large panel showed off some of the banners which are indicated to be in the box and listing the contents in detail. 
Okay so there is the box art. It's worth noting that the cover art by "Fangorn" which makes it even cooler and I have to make the statement that I still love the artwork from the 70's and 80's. There are many fine artists today but none of them catch the same "feels" as these did. Just my humble opinion.

This box was not lax on advertising though, observe...
Right on, dragon box sets!
More regiments! I must have them all!
Paint, why of course how could I forget!
Oh that box of skeleton war machines MUST...BE...MINE!
Boom! Tanks, aliens, and space marines sign me up!
That is a lot of product advertisement squeezed into five panels. It's worth noting that the bottom picture is the bottom of the box and the only advertisement that the purchaser will see before it's opened. Citadel and Games Workshop was putting some heavy money on getting further buys after the customer opened the box.

I love old advertisements, they are just so much fun to look at. This is why I love having old boxes even if I can't have the figures in it. This is a special find for me as I get both ;)

Okay, enough simpering, lets open the box...
...and immediately start drooling. Will you look at all that plastic crack goodness! My early years war gaming had me wishing for and undead army (before it was split in twain) mostly because the skeleton kits were so good. I have a significant Vampire Counts army now and some of the skeletons may be from these old sets but I don't believe so, i'm pretty sure they are from the plastic production right before these.

Shall we dump it out?
Okay well that fell out neatly! I guess that is just how well Citadel packed their kits in the good old days huh? ;)

Breaking down the inventory we got 10 sprues of infantry, 10 sprues of skeleton horses, a chariot body on a sprue, 10 sprues of shields, and enough bases for 40 infantry and 10 cavalry.

Wait a minute, this isn't what the box contents said at all! Where are my skeleton riders? Why do I have extra infantry bases?! What is up with the holes in the shields?!? Lets take a close look at the sprues...
Okay looks like 4 skeleton warriors per sprue. A small variety of weapons; spear, axe, couple swords, scythe in case we want to gather wheat, and a nice spear. What are those little hub cap looking things?
Okay, full horse and a quiver of arrows, a bow, a very long spear (giggle), and some bits of armor. But no skeleton rider even if we have his armor and his arms.
Chariot, that's it, no riders or banners or horses.
Nice variety of shields, almost. The kit comes with six of the upper left, two of the lower right, and only one of each of the others. I don't know if I like that or not. I mean having ninja star shields for all my skeletons would be awesome at 39 it might be a little over the top. I am unsure on that.
So anyone reading this obviously understands I'm being a little facetious. It is evident that a couple of the horses are for the chariot and even more evident that you had to put some of the infantry on the chariot and on the horses. It isn't to the same quality that Citadel produces now but in 1988 this was some quality work, and I would argue still maybe superior to some manufacturers (including Citadel itself to a certain extent). There are sufficient options to create some real variety. We are looking at at least seven infantry options (sword, falchion, axe, spear, scythe, pike, and bow) and just as many for the cavalry (pikes become lances) and the charioteers can really tool themselves out which is very nice for them. 

The shields give you the ability to pick out a few with some interesting shapes (ninja star ftw) and the infantry sprues have nice little bosses you can glue in first so that you don't have a hole in the middle of your shield which is a nice touch I think. I will admit more coffin shaped shields would have made sense. I can't be sure this was standard drop or if this box just happened to randomly have six sprues of the most boring shields.

All this aside, I think a real gem of this box is the variability. You have the chance to build up to 40 infantry if that is really what you want. Of you could even build some double rider cavalry, 10 instead of 8. These are small variations I know but it is nice in a box set like this for the 80's. 

The armor bits are also quite nice. With 10 sets of them you can turn the cavalry into heavy cavalry, tool up your chariot, or even create a unit of 10 heavy skeleton warriors. If you really wanted to go for maximum troop option you could do this...
  • chariot (obviously a warlord)
  • 8 cavalry with fine scythes (could one call these Hexwraiths even?)
  • 10 skeleton pikes (gotta use the cavalry spears)
  • 10 skeleton bow men
  • 10 heavy skeleton warriors (armor them up)
This is a great box set full of options. I can't even begin to understand why this isn't being reproduced in some manner by some miniatures manufacturer. I mean I know they can't out and out copy the mold but they can surely produce one of equal capabilities.

Last but not least the box tells us there are banners on the inside flaps and with some careful unfolding you find them printed on the lid.
Oooo gotta love the scythe bearing ghost skeleton at the bottom.
I think these are just a wonderful addition. I find it wildly frustrating that this isn't still practiced by Games Workshop to this day. Their boxes are fantastic and to print some extra banners and icons in plain black and white would be almost no problem. You know they have tons of extra artwork lying around, and even if they don't I'd wager it would be a small task for some of their excellent artist to squeeze out a few pieces for this kind of thing.

Well there you have it a full detail of the 1988 Skeleton Army Box release from Citadel. This has been a treasure box for me for a long time and to get one has realized a long term personal goal. I really enjoy sharing this with all of you and thank you for spending some time with me :)