This past Saturday I got to meet my friend Abel and engage in a first play of Song of Drums and Shakos: Large Battles. We had settled on a structure of two 40x40mm stands of soldiers per battalion and regiment and a single cannon of course.
I did not have the models to make the brigade as it was detailed in the rules so I had to make shift. My opponent had to use a British cannon crew, shameful!
|Here we see a view of the Russian lines from the East. In the far back is a battalion of Jagers on the hill with LineInfantry moving to support. They are opposed by French light infantry and line infantry.|
|A view of the Chasser a Cheval from the French side. Thankfully they spent most of the battle unsure of their course and in the rear of the enemy lines.|
|An overview of the battle early on. The Russian lines (to your left) have lost one battalion of Grenadiers but continue to march on the enemy none the less even under artillery barrage.|
|A view from the French General's point of view. In the trees to the left are Line Infantry supported by more of the same. Grenadiers to the right are about to make a brave assault on enemy to try to roll up the line into their cavalry.|
|A view of the early battle, you can see the Chasseur a Cheval in the rear while the infantry engaged. The cannon made several barrages through the battle but was mostly ineffective.|
|A close up of the cannon firing a barrage.|
|Another angle of an earlier photo. You can see my general in the middle holding command of the brigade fearlessly while the French general mostly yelled orders from his back line.|
I was surprised how well the rules played in relation to how they read. I am by no means an expert of anything at all but they read very, well, very blandly but in execution played well and with excitement. The proximity rule is FANTASTIC and I cannot express how valuable it is to create the spirit of the period well. Also the forces were slightly unbalanced by numbers but in rules the French were more powerful soldiers, as they should have been. The saving grace of my battle was that the Russians were respectably represented with the "Drilled" rule allowing me to recover the disorder while close to the foe.
I did lose the battle, it was close though. Frankly I lost the battle on my own turn with a failed contact with the enemy on the West hill. It gave me 1 disorder that pushed me into shaken and moved me into 3 Divisional Break Points thus ending the game at the end of my turn.
I am already painting more of my many Russian soldiers though and look forward to another game soon!